Cidri

Page 16 of History 12/28/33 - 01/10/34

12-28-33 – The group is at full power as of 12:01AM when Xris prays for his spell guidance. Around 3:30 Kevin sneaks out to pursue a Druid. He is suffering from the after effects of a Geas placed on him by the Dryad of the large Oak. Although the Gaes has lifted, his Paladin sense of duty has seized upon this task and turned it quest like. Karen hears him sneak off but does not initially know it is him. She follows quietly sending Grimtooth back to wake Xris and Gwen. Grimtooth is beside himself without Karen, and in awe of Gwen and her powerful fighting ability retreats to a corner and fiddles with what he thinks is a simple playing card. It is in fact a trump and he summons Elvira wittingly. Kevin Communes with his gawd and decides to return. After much confusion the party gets back together and settles back down. Into the main bugbear stronghold. A mighty fight with A hill giant and a bit of harmonious luck for Kevin gets the party barely past. They find the major treasure room. Hurt, they withdraw to a defensible position. The bugbears have now had enough. They realize that Nockmort is dead and that the party is exacting heavy casualties. They move to a parlay to protect their women and children. They agree to leave for 25% of the stored loot. In the night, the bugbears leave as a group taking only the agreed upon items..

01-01-34 – More exploring of the old Bugbear held areas. Use the night to boost hit points and spells back to maximum. Entire Bugbear area is mapped, and the valuables have either been removed by the bugbears after yesterdays parlay, or cataloged for future removal..

01-02-34 – Elvira totally throws a Color Spray at the guard Ettin and the two headed giant is so dazzled he passes out. Gwen uses this lull to move in and slit his throats ending the threat. The party is able to then free all the inmates. They release Rootshaker and gain his undying gratitude. He knows all of Nockmorts plans and gladly reveals them to the group. As a show of gratitude he proclaims, no harm can ever befall them in any forest on the Isle of Doom. Rootshaker then animates the great oak and frees the Dryad. The group decides that rather than move on right now it would be better to help the folk of Garland Fork.

01-04-34 – Party takes a barrel of antidote back to Garland Fork and cures the town. They are rested up and prepare to head back to the desecrated Temple and move forward with the Anitomicon quest. The threat of Nockmort and his twisted ways has ended. The meteorite fragments are still in the cave however. Rootshaker sends Griffon rider to tell party where about of their lost mounts. Also lets them know Kevin’s man at arms is in Jaeger and that the bugbears are massing for a strike in 4-5 days. The group uses the Griffon guide to retrieve their lost horses, and convince the people of Garland Fork to lend them a wagon and draft horse in exchange for a load of rebuilding supplies from Jaeger.

01/05/34 – Party returns to the tree and spends the day extracting treasure. They recover everything except the ivory horse. It takes time as there is a lot of lifting and raising to be done. Using the intelligence data from the Griffon rider they always leave Kevin at the top to keep watch.

01/07/34 – Party travels to Jeager with loot loaded wagon arriving around noon.

01/09/34 – Group arrives back at the tree and meet the bugbear clan in open field combat. Bolstered by 5 Man-at–Arms from Jaeger, an epic open field battle ensues. Group is hurt, but victorious. Kolracht the Bugbear leader escapes with a twisted ankle.

01/10/34 – Cleaned out the upper temple and found the secret door down to level 0 of the dark garden. Naga in upper temple gets off 2 lightning bolts and 3 magic missiles before succumbing nearly killing Gwen and Elvira. Party explores the east wing of the Dark Garden. They find the spider room and the Hall of Portraits. Return to main entry room and explore the east wing. Karin and Kevin fall into the pit trap and the bugbears attack the remaining party. Gwen fights valiantly to hold of the bugbears and all but does it, only the leader gets by. 1 turn from the door Xris casts Alter Self into a Dire Ape and runs him down and mashes him from behind. Good stuff.

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Page 15 of History 10/09/33-12/26/33

10-09-33 – Jacqueline, Sygyn, Tolbert, and Cloverleaf arrive in the village of Flutie after tracking some Fish men. They are trying to head off the Fish boys to keep them out of Darkwater village. The Fishmen are on a pilgrimage. 4 Fish men are killed as they try to raid Flutie for provisions. It is a nasty fight and the group narrowly defeats the fish men. Sygyn takes a vicious knife wound across the eyes leaving a small scar. The remaining 8 fish men trudge on towards the shrine.

10-17-33 – Henry party arrives in Blasingdell and rest before final trek to the stone tooth – the reputed location of Durgeddins’s forge. They track to the opening with relative ease. Inside they are set upon by orcs led by 2 large Ogre’s. These are overcome fairly quickly and the location of the shaft to level 2 is found. Down the long stairs to level 2, the group finds this level occupied by troglodytes who are expert at blending in. Led by a sorcerer capable of invisibility, they cause many problems for the group. Dirk Smith, a human rogue is found captive and freed. The door to the forge is located, but can not be unlocked. The group heads down to level 3 in search of it, harassed by the sorcerer all the way. On level 3, the group encounters a huge roper, much bigger than they can handle. The attempt to sneak by but Dirk is caught and eaten. Karin, guided by the master, manages to find the key to the forge and the group races back up to the door.

11-1-33 – Having found the key, the group ventures downward. They find Durgeddins forges, but they have been occupied by Dueregar. Much fighting ensues, but the party is victorious. The actually find Durgeddin himself, and they take his armor and sword. It is not a grave robbing as they feel a deep sense of relief in the act. Durgeddin is finally at rest. They descend to the final level and encounter Nightscale the black dragon. After a tremendous battle where nearly everyone was in mortal danger at least once the dragon is slain. The hoard is collected and counted and among this is an elf maiden. The group takes her in as one of their own. Return to Blasingdell and eventually Bolindain with the news. A large group of Dwarves led by Henry and Doan go back to deal with the Roper. Durgeddins lair is once again and finally in the hands of the dwarves. The party settles in Barnacus for rest and recoup.

12-15-33 – Xris, Kevin, Karin, Elvira, and Gwen arrive in Garland Fork to start the first leg of the Anitomicon quest. They find the black Oak tree in the middle of the road and decide to move into the village that night. They investigate the town that evening and hole up there before moving off in the morning. As a side note: Karen flat out one shot killed a Troll with 6 levels of Ranger. Karin ripped out the still-beating heart of that troll and took it to the Wizard’s Guild and they’re studying it because they don’t understand why it’s still beating when it’s not attached to a troll.

12-21-33 – In the Temple of Wee Jas, the party has been set upon by Bugbears who fight spectacularly and drop both Kevin, and Xris. Karen and Gwen hold off the hordes and then spend 3 days defending the fallen as they heal. The group is now rested and ready to forge ahead. Investigating the garden shed, they encounter 2 Shambling Mounds. One quickly grapples Gwen and takes her out. The second gets a hold of Kris and squeezes the life out of him. He dies the death of a constricted man. The party discovers the prisoners, and strikes a deal to rescue them in return for a Raise on Xris. Xris gets Raised, and the party retreats to rest.

12-23-33 – Rested and ready to tackle the rest of the Secret Garden.

12-26-33 – The party meets Nockmort in combat. A fantastic fight ensues where he takes out 2/3 of the group. Kevin steadfastly uses the healing wand and keeps the party recirculating. On literally their last gasp, Gwen makes a pair of mighty blows and fells the foul tree. Karen is knocked unconscious and is comatose. Xris goes down unconscious as well, but is revived with the last of the wand. The party occupies Nockmorts rooms to hole up and refit. They are on their last legs right now.

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Page 14 of History 09/02/33-10/03/33

09-02-33 – Henry, Karin, Xris, Gwendolyn, and Lykta travel to Sieve. Along the way they are attacked by an Ahnkeg whose tunnel exposes a Derro lair. The party pokes their collective head in and the derro respond to defend their home. Wisely the group retreats. They make it to Sieve, where Xris gets his initiation as a priest of Wee Jas. He is also charged with finding the Anitomicon, an artifact of legend, that details healing and rejuvenating. Lykta is approached by an information vendor and she learns of the job in Tin Hill trying to recover the Oinet Family jewels.

09-05-33 – Woodsguard group hit by Jadawin Wolf war party on road to Dran. There are two elephants with mounted archers. It is a tough fight, but the party prevails. Jadawin escapes as usual.

09-08-33 – Xris group have met with Oinet, located the lost inheritance in the Darkland and retruned the loot to Oinet. The Darkland is an alternate plane of almost pure darkness and the inhabitants took their toll on the group. Luckily they chose parlay over combat with Grunge, a huge Hill Giant, and actually wound up befriending him. $6000 plus in jewels and several magic items were recovered. The group has not decided their next course of action.

09-13-33 – Woodsguard group arrives in Dran.

09-14-33 – The Woodsguard group finds out they have arrived too late to enter the Grand Elimination. GM ONLY TEXT Kelsian, Aurora, and Sygyn watch the finals as Leo, Jacqueline, and Woodsguard go to Death Test. In Death Test they meet Arnbjorn and Ember, two more fighter types. They get through two levels of Death Test and go home. A good effort highlighted by the 7’ tall Arnbjorn being held off by a 3’8” Kobald. They are eventually done in by a trap door spider that gets Woodsguard and paralyzes her.

09-15-33 – After seeing 10 of the gladiators escape the Grand Melee, the Woodsguard group fishes around a bit, but decides they want no part of a man hunt. The possibility of rescuing and helping the gladiators does not occur to them. A general feeling of dislike for Dran and her practices develops within the party and they decide to load up the wagon and trek back to Barnacus. The portion of the trip that was to be spent in Carse has either been forgotten or given up. Perhaps Leo or Jacqueline will enter the Sha’ El tournament next year.

09-28-33 – Woodsguard party arrives back in Barnacus. Leo decides to go his own way and leaves the group. Woodsguard heeds a call from her kin and returns to the plains on urgent Tabbit business. Remainder of group, Kelsian, Aurora, Jacqueline, and Sygyn take a well deserved rest and contemplate their next actions. GM ONLY TEXT A fish man band has begun preying on the sea side villages outside of Barnacus. The elders of the villages band together and discuss a solution. The Goblins of Sygyn’s village mentions her, and her water powers and it is decided to seek her out and get some help.

10-03-33 – Henry, Karin, Xris, Gwendolyn, and Lykta go back to Sieve to spend their loot. They help out Bill the Book seller with a problem some of his Svirvneblin friends in Passway are having with their Krenshar guard kitty. It turns out the cat has followed a female in heat. They subdue the big cat and return it to the Svirfs. While spending 2 weeks in Sieve they acquire a map to Duurrgeddin the Black’s reputed final forge. Although centuries old, the lure of the master smith and potential treasure is too much to resist and they set out. On the road to the forge they are set upon and defeat 3 large owl bears. The journey will take a couple of weeks so they are stocked for road travels.

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Page 13 of History 04/07/33 -08/22/33

04-07-33 – Mordags backup coffin is located and the group decides to go after him and try to get it done before sundown. They have discovered he is a thirteen foot tall vampire and is responsible for the missing townsfolk. Mordag, his bone golum, and the demon cat Balthzaar triangulate the party and prepare to destroy them. Wisp is mashed by a punch from the giant vampire and clings to life just barely. The party is saved by Aurora as she one shot kills the golum with a spectacular critical hit. The demon cat sees the writing on the wall and flees to fight another day. Mordag fights valiantly and lives up to his fearsome reputation but 5 to 1 odds wear on him and he is overwhelmed. His staff is recovered by the group and they receive the reward. Sygyn uses mouth to mouth in order to get a Chiron potion into the battered Wisp. He wakes during the procedure but feigns sleep in order to allow her to continue. Aurora gets Saragraves magical armor and has it analyzed. The mage totally blows the spell and the armor is worn with confidence (heh heh). It might get her killed someday.

06-01-33 GM ONLY TEXT

06-07-33 – Woodsguard, Aurora, Sygyn, Wisp, Kelsian, and Thrace set out to sack Hordag Loi. They detour through Diktur to get equipped. They are in no apparent hurry and decide to spnd some time in Oakvale and Diktur.

07-05-33 – The group arrives back in Lorridge and spends the night before searching out for Hordag Loi.

07-06-33 – The group arrives in the mountains and begins searching for the ruins. Eventually the entrance is located. The horses and wagon have to be left at the base of a steep incline strewn with boulders. The ruins are littered with skeletons, both animated and not, as well as the three month old remains of Sargraves band of raiders. The undead defenders are tough and the group takes a licking. As the skeletons appear preprogrammed and will not follow up, the party feels safe camping in the ruins (it turns out to be the right decision.).

07-10-33 – Resting after taking a major whipping on the 6th left Wisp and Kelsian on the brink of death. The group now presses on into the ruins.

07-14-33 – Sygyn, Kelsian, and Aurora head to Lorridge for a draft horse. While waiting at Hordag Loi, Thrace is killed by a Manticore. In an attempt to save him, Wisp blows a teleport spell and winds up back in his aerie. He decides to quit adventuring and stay there for good among his own kind.

07-22-33 – Back in Diktur to sell treasure from adventure. Woodsguard has a huge party and tells the Dwarves the location of Hordag Loi. They are grateful and begin plans to move in immediately. Meanwhile, Kelsian tells the Sorceress in Silver that her lair has been cleaned out. he still thinks she is the necromancer.

08-01-33 – Henry, Karen, Xris, Gwendolyn, and Lykta join a caravan and leave for Willowwane. En route they are hit by a Kobald raiding party. As a result, when they get to Willowwane they are hired to stop the raiders. They find the raider hideout and destroy or disperse the raiders. They create a safe room and hole up there.

08-08-03 – Party refreshed and healed. They proceed to finish off the raiders hideout and earn the gratitude of the citizens of Willowwane.

08-22-33 – The Woodsguard group travels to Barnacus on their way to Dran. After realizing they need some more pop, they acquire the services of Leo, a huge Hobgoblin, and Jacqueline, a beautiful yet deadly fighter. The two new fighters tell tales of gladiatorial laurels to be had in Dran and Carse, and the group heads in that direction.

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Page 12 of History 11/23/32-04/06/33

11-23-32 – Group above in Oakdale after 4 day party with elves celebrating the safe return of Cloverleaf.

11-25-32 – Back in Diktur. Woodsguard has named himself goodwill ambassador of the tabbits to Diktur.

12-01-32 – Woodsguard, Andros, Kelsian, Aurora, and Sygyn head off to the Isle of Doom.

12-08-32 – Party becomes shipwrecked on a small island and after some exploration discover it is the lost island of Castanimir. Castanimir’s residence is explored and plundered. During this time, Andros sacrifices an old man to the Naranzim angering the party. In the confusion of this, Andros flees, finds the way out, and builds a raft.

12-11-32 – Rest of party emerges to the island. They build a raft and head for Isle of Doom. Expert piloting by Sygyn lands them right on course.

12-20-32 – Party makes landfall at Bree.

12-27-32 – Party catches a boat back to Barnacus.

01-07-33 – Landed back in Barnacus.

03-01-33 – After waiting 2 months for worst of winter to pass party prepares to go to Aernan Wood to visit the elves. Woodsguard pays to have Heathen turned back into a Tabbit.

03-05-33 – Aurora, Kelsian, Sygyn, Wisp, and Woodsguard arrive in Oakvale.

03-27-33 – After 3 weeks of party time in Oakvale, the party is ready to set out.

04-04-33 – Group arrives in Lorridge. They begin to investigate some strange goings on.

04-05-33 – Kelsian turns remnants of the Serpent gang into Lorridge town watch after party routs the gangs’ home base. They learn of strange disappearances and of a thief named Saragrave. They agree to search for Saragrave, and retrieve the staff Mordags Little Finger for the Sorceress in Silver.

04-06-33 – The party homes in on the Pale Tower, and moves to capture Saragrave. They are successful and eliminate him as a threat. They find a huge pentagram on the roof. GM ONLY TEXT

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Page 11 of History 07/21/32-11/19/32

07-21-32 – Party picks up 3 goons and goes after little Kess and his thugs (also Tollenkars lair). They penetrate part way to level two, and then retreat to the woods with the heads of 12 thugs.

07-24-32 – In Diktur with the 12 heads, the group learns the thug bounty is only for certain thugs.

07-25-32 – Opting not to go immediately back after Kess, Death Test is attempted, and level 1 is as far as they get.

08-25-32 – After resting a month Woodsguard and Rashtan get two new recruits to go to Death Test. So Andros Bloodletter, and Sir Smythe of Tharkin join up. Level 2 of the test is completed. Smythes squire was killed and the group was hurting coming out. With the booty, Woodsguard pays off debt to the Wizards guild. With money in hand the group leaves the guild of knowledge in good spirits.

08-27-32 – While shopping in Diktur, Andros, Woodsguard, Novus, and Rashtan are contracted to deliver a potion from Nightshade to Olias Sandhill. Unknown to them there are agents trying to prevent this. They get the potion, but trying to deliver it they run into Melor, and Sequis of ORCA. Melor too stupid to quit fights to the death, but Sequis runs. As he was about to turn a corner 30 yards away, Novus launched a bola, and tripped him up. Rashtan provided the kill and the day was saved.

09-10-32 – Andros group now with Sir Smythe go to Thowen village. Andros is looking for the secret to an organic broadsword. The sage Baltis sent him to see Farthing of Thowen. In Thowen they discover that a darkmage Drakenkaine has been stealing maidens. Woodsguard and Smythe have dreamt about the guy and want to kill him. The group agrees to do it. They find the place where Drakenkaine has set up a pentagram. They decide he is going to use maidens to summon a demon. An automatic defense (brute warrior) materializes and cleaves Rashtan in two. He uses his wish ring to survive the blow. Drakenkaines storeroom is penetrated and looted. The group is hurt, but ready to take on the wizard. He will try to get his demon in 5 days.

09-13-32 – Party continues on quest. They find hobgoblin village and sack it. Smythes bodyguard is killed in the fight. The mound in the center of the village is discovered and investigated. They use the black staff to teleport in and find D-man in the middle of summoning the demon. Drakenkaine decides not to wait any longer. A long and bloody battle ensued. Novus gets crisp fried by a flame jet, and Rashtan is almost driven into the ground by a demon punch. The turning point came when Woodsguard severed Drakenkaines hand. Control of the demon was momentarily lost, and he bee lined for the wizard. Drakenkaine was grabbed by the demon and dragged away. Andros, in a fit of bravery, asked for the mages head and the demon gave it to him.

10-10-32 – Party back in Diktur. Farthing told Andros he would need a bulette, and to go to the mountains to find the dwarven craftsman Garth Stoneheart. Smythe tries to impress his father, and lies to him. His father senses the lie, but can’t be sure. A fight ensues and papa swats Smythe a good one and sends him on his way.

10-15-32 – Alexandrite, Bork, and Chk’Prk go to Bree for wedding.

11-15-32 – Alexandrite and Bork are married under the watchful eye of Chk’Prk. The entire hobbit contingent of Bree is in attendance. A major celebration follows, and the news of Alex’s pregnancy is well received. Ballock sends his love, but could not attend due to family needs.

11-17-32 – Andros, Woodsguard, Cloverleaf, and Novus go to Death Test. They get to room three before bailing out.

11-19-32 – GM TEXT ONLY

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Page 10 of History 05/02/32-07/15/32

05-02-32 – Ballocks son is a boy, and quits shape changing. He is a psi with psychokinesis power 5. Ballock retires from adventuring and goes to work full time at the bar. Many people come by to see his sword hanging over the bar, and to hear his tales.

05-04-32 – Jadawin and friends arrive at rockslide 1-1/2 miles from the rock. Novus has permanently crippled his foot in an attack by a water weird at the western bridge. He had spit into the water, but wasn’t quite quick enough getting across.

05-06-32 – The party successfully figures out the secret of the rock. They do not find out about Tuma however, and never do inquire about it. Woodsgauard was killed in the final room with the golem kings, but as she ascended, a Solar heard her pleas, and for 10 EP, and a quest to help Aernan, she is returned to the world. GM TEXT ONLY After a day of rest at the manor, the group sets out to Carse to sell the booty.

05-08-32 – Jadawin group arrives in Carse. Novus gets a restoration for his foot. One month wait for regrowth. Heathen contracts a composite vambrace to be delivered to Barnacus 07-01-32. Woodsguard write a letter to Alzado to give to her parents. It should arrive 06-04-32 to Alzado.

05-09-32 – Heathen marries Selena of Carse, sister of Torg the terrible. She is a nag, but loves him dearly enough, and follows him everywhere. Rashtan wins a fight in the Bronze Mermaid, against an 8-0 dude.

05-11-32 – Party leaves for Aernan wood. Heathen barely loses a fight with Garrock, but is mashed. He tries to sneak out of town, but in his weakened condition only makes it to the first village. Lucky for him Selena saw him leave and followed. She will nurse him back to health.

05-12-32 – Woodsgauard gets an alter visage cast on Heathen turning him into a human. Heathen predictably vows eternal hatred on anyone in sight. Selena thinking that Heathen was cursed is excited that he is “healed”. They leave for Carse, and plan to head to Barnacus. Da’Abble goes to garrison in Carse to collect reward from the bandits, the group had caught in town.

05-14-32 – Party reaches Aernan Wood. A five day feast is set under way, when during an important speech by Aernan, the party starts eating. Jadawin heads for Barnacus alone.

05-19-32 – The elves learn that Novus Birthday is near and call for a three week party.

06-08-32 – After the festivities, Novus, Woodsguard, Da’Abble, Cloverleaf, Gunther, Gwinna, and Rashtan head for Ulom Wood to stop the evil growing there.

06-09-32 – After buying a boat, the group sets across Lake Slimmond at night.

06-12-32 – The black oak of Ulom is vanquished, as Woodsguard pours a vial of cleaning essential water into the blood pool with her last action before passing out from wounds suffered in the fight with the forest evil.

06-16-32 – Woodsguard, Da’Abble, Novus, Rashtan, Gwinna, and Cloverleaf arrive in Ernin.

06-27-32 – After a 10 day feast, Aernan gives the above group (even Rashtan), eternal safe passage in the Aernan Wood.

07-04-32 – In Lorridge the party learns why the house makes money in gambling after suffering heavy losses.

07-15-32 – Party arrives home in Barnacus. Woodsguard debt to mages guild down to $7572.

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Page 9 of History 11/16/31-04/24/32

11-16-31 – Herbert and co. arrive in Dran.

11-17-31 – S.G. III task complete. S.G. creates zombie out of reptileman that Alex killed. When the Edge bolts and tries to hide, the party traps him in the crevasse. Ballock goes into fits and winds up dislocating his arm. Alex is blinded by the Edge, but the skull spirits of Skewhart do the Edge in. The Edge is dead. Ballock and Alex dolls are destroyed. S.G III keeps his doll. The lair is empty, and the reptile zombie is left at the front to guard it. (He does a good job too).

11-28-31 – Dweezel settles down in Orlane, and buys a farm.

01-01-32 – Bork and Alex set the date for their wedding. They have decided on 11-15-32. So much planning that must be done.

02-01-32 – Woodsguard, Heathen, Da’Abble, Novus, and Jojya go to Death Test III. Heathen bails after first level with crippled limbs. Chk’Prk comes in for level 2. Woodsgaurd and Chk’Prk leave after level as Chk’Prk has lost an eye. Remaining 3 do level 3 and bail out. Overall good show.

02-08-32 – Above listed group (exept Heathen) need recuperation and decide to work and rest for a couple months then try to find something to do.

03-24-32 – Herbert and co. arrive in Tulan. Herbert’s bear personality asserts itself, and he wanders off to pursue bear stuff. Tumbleweed, shocked by the transformation, goes into a trance. When she comes to, she knows she must go to Charlemagne Hold and preach. Jadawin ditches Farlow, and goes for some new meat. He wants the power to be found in the lost city. It is his destiny.

4-01-32 – Jadawin, Da’Abble, Woodsguard, sch’b, Novus, and Jojya set out to find the lost city of Tuma.

04-07-32 – In the middle of the journey, Jadawin and D’abble (unbeknownst to each other) combine to pick on Sch’B. Jadawin uses death vision and sends him into a wild frenzy. In his terror, Jojya’s horse is killed.

04-08-32 – Jadawin turns the troublesome Sch’B into a frog.

04-10-32 – Sch’B driven insane with hunger is caught in a livestock pen in Lorridge. He is killed by three crossbow men from the city guard.

04-11-32 – Thulin hits party in Kazarine pass. Thilins orcs are routed, but he escapes. GM ONLY TEXT Thulin was struck by a D’abble fireball.

04-17-32 – Jojya is killed by a dragon. He had hidden from the dragon, but Novus gave away his position in trade for his own life. Jojya fights gamely but eventually succumbs to the dragons superior might.

04-23-32 – Party travels through Carse and beyond, after meeting an Indian named Taintain. Taintain seems to be a pain in the neck, and he never does hit it off with the party after they discover he is a horse thief. In a night encounter Taintain mistakes D’abble for a foe and skewers him from behind. Jadawin looking out for mage kind everywhere, hits Taintain with the most impressive flame jet seen in these parts in many years. Taintains burned out shell is left in a village.

04-24-32 – Party arrives at Arkayz Manor.

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Page 8 of History 07/04/31-11/14/31

07-04-31 – GM ONLY TEXT

07-14-31 – Alex has her favorite purple comb stolen by a Band of the Hand infiltrator. He was collecting hair.

07-17-31 – Bleda group loses Torch to a chimera. Bleda and Dweezel wait in Lorridge trying to decide what to do.

07-28-31 – Ignatar subdued by 6 thugs. He claims “they held me down and cut me. They let the blood run into a vial and left.”

08-07-31 – While Ballock is away, 3 big dudes get into his house. They make his wife give them some of his whiskers.

08-08-31 – Ballock hires bodyguard and temporarily moves into the bar.

08-14-31 – Zarak Longbeard is jumped by 6 dudes. He has same story as Ignatar. He plays limp and gains surprise, racking up two kills. The other 4 men escape.

09-14-31 – Bleda wins sword competition in Sha’el tourny. He shows strong in archery, mass combat, and dare. He wins a beautiful sword and respect.

10-02-31 – S.G. III gets lock of hair cut off. In an elaborate switch, the hair thief escapes. Skewhart captures one guy, and after some torture fun, the location of the Band lair is revealed.

10-09-31 – GM ONLY TEXT

10-14-31 – The Edge and 6 dudes wait for Ballock outside his house. When he comes out, the Edge holds up a Ballock doll and jabs it with a pin. Ballock holds back a scream of agony. The Edge cackles “I own you now!”

10-15-31 – S.G. III, Ballock, Alexandrite, Bork, and Derrick hit the Band lair. They do not get the dolls. They surrender to the Band, to the Edge’s glee.

10-17-31 – Jadawin, Tumbleweed, Farlow, & Herbert assemble in Barnacus. After months of research by Herbert on Tuma, they decide to journey there. A contact for Lirdrium Arkayz has given Herbert a map, and the group is set to go.

10-21-31 – Thulin and 21 orcs raid an outlying village of Barnacus for loot. He loses 4 orcs in the fray. GM ONLY TEXT

10-22-31 – Herbert and company set out for Dran.

10-23-31 – Alaxandrite gets pregnant by Bork Hetman. He proposes and she accepts. Baby due 01-23-34. It will be a healthy girl.

10-24-31 – Prices go to prewar levels as Dran and Diktur make peace. GM ONLY TEXT

11-03-31 – Skewhart buys 5 skull spirits from an invisible dude at peir 21. GM ONLY TEXT

11-10-31 – Bar group goes back to Band of Hand lair to settle matters for good.

11-14-31 – Group arrives at Band lair.

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Page 7 of History 12/19/30-07/19/31

12-19-30 – Jadawin and Wu arrive in Sieve and begin to work to pay for portage home. Tumbleweed is killed by Dim in a fit of rage. A passing Solar notices Tumbleweed floating in the ether and tells her the meaning of The One. She is put back on the planet. Torch and Dim wander about the great city.

12-26-30 – Torch trapped in eagle form for two weeks due to a huge spell failure.

01-11-31 – Torch is human (sort of) again. Dim and Torch continue their wanderings in Sieve. Border wars slacken as winter sets in and soldiering is no fun.

02-01-31 – Grumpy, Dim, Jaestra, and Torch go to Death Test III. Grumpy and Dim are greased. Torch changes a room for eternity with a missed spell. Torch also acquires little flame, a fire drake (possible the coolest thing a PC has ever obtained in my world).

03-03-31 – Herbert, Dweezle, Farlow, Torch, and Alex go to some orcish ruins, rummage around a bit, then leave.

04-07-31 – Above group heads to Diktur. They have set their goal as discovering Tuma.

04-09-31 – Party makes it to Thornward where Farlow is accidentally detained. The party pushes on, leaving him behind.

04-11-30 – The party returns to Thorward after being hit hard on the road.

04-21-31 – SGIII gets the assassins head back from the Band of the Hand. There is a note attached from The Edge.

05-02-31 – Thulin is released from prison. GM ONLY TEXT

05-17-31 – The Herbert group, still minus Farlow set out again.

05-20-31 – A basilisk gets into camp at night and kills Herbert as the party sleeps. They wake and kill it, but it is too late.

05-21-31 – The party leaves Herbert for dead and heads south.

05-23-31 – Dweexle leaves party for Barnacus. Bleda the Barbarian is met and joins up for a while.

05-24-31 – Alex leaves for Barnacus, leaving Bleda and Torch alone.

05-27-31 – Herbert stirs and begins trek to Barnacus.

05-28-31 – Torch and Bleda arrive in Orlane.

06-06-31 – Alex back home in Barnacus.

06-10-31 – Herbert arrives outside of Barnacus.

06-26-31 – Bleda leaves Torch in Orlane, as Dweezel arrives in Orlane. Torch decides to buy some new armor. While in the armor store, he leaves Little Flame to circle the store. The dragon drake is shot down and killed. Thulin is still gathering forces.

07-03-31 – Bleda, Torch, and Dweezel gather in Sieve and prepare to depart for Sha’el tourny in the land of Kind Sir Andrew. GM ONLY TEXT

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